POV-Ray : Newsgroups : povray.binaries.images : indoor lighting (radiosity) : Re: indoor lighting (radiosity) Server Time
6 Aug 2024 16:56:41 EDT (-0400)
  Re: indoor lighting (radiosity)  
From: scott
Date: 25 Oct 2006 03:32:57
Message: <453f1329$1@news.povray.org>
Alain wrote:
> JSR nous apporta ses lumieres en ce 24/10/2006 17:37:
>> Thanks to all for your fast repost,
>> The color light I use for the image is <0.75, 0.72, 0.53>, it's to
>> say, yellowish white. The idea was to represent a sunset and I use
>> this color because it's the recomended by Jeremy Birn in his "color
>> table": http://www.3drender.com/glossary/colortemp.htm
>>
>> I think that this image...
>> http://www.nolights.de/stills/gallery/images/prep4company.jpg
>> ..... is very beautiful and lighting is very realistic, I would like
>> to see the source pov code of this image in order to have an idea of
>> what was wrong in my image, comparing the materials, lights,
>> radiosity,... JSR
>>
> Your "sun" may not be bright enough. Try multiplying it's value by
> something around 1.5 to 2. This won't change the colour.
> The shadow of the window looks to sharp, I'd use an area_light.

Indeed, I found the key is to get the ratio of brightness between the sun 
light and the sky colour correct.  You can look at photos of similar scenes 
to make an estimate.  Make sure your gamma settings are correct.  If you 
want your indoor scene to be well exposed then both the sun and sky colour 
will likely need to be above <1,1,1>.


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