POV-Ray : Newsgroups : povray.binaries.images : A more successful render (~120KB) : Re: A more successful render (~120KB) Server Time
7 Aug 2024 01:25:50 EDT (-0400)
  Re: A more successful render (~120KB)  
From: Orchid XP v3
Date: 12 Oct 2006 13:45:50
Message: <452e7f4e$1@news.povray.org>
>> Because, being a predefined texture, the parts that make it up are
>> actually declared in 12 seperate places and then gradually merged
>> together... heh.
> 
> Oh sorry I forgot that, I didn't use predefined textures for a long time,
> and now I remember that is one of the reasons :)

Oh yeah. ;-)

>> By the way, forgot to mention... 9 hours + 50 minutes render time.
>> (Can't wait to do the radiosity version!)
> 
> For the moment your scene does not need radiosity does it?

It does once you turn off the ambient setting on the sea floor. :-S 
(Actually, the radiosity version I'm working on is really quite nice. 
But... slow.)

>>> And what is this strange square on the left?
>> If anybody can figure out what the hell that actually is, LET ME KNOW! >_<
> 
> Strange

Uh, yes.

>> Weirdly, I changed the ground texture and the square vanished. Go figure!
> 
> Strange again

And also yes...

I can only think it's some kind of internal reflection issue, or maybe 
something about coincident surfaces...


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