POV-Ray : Newsgroups : povray.binaries.images : Another failed render (~300 KB) : Re: Another failed render (~300 KB) Server Time
7 Aug 2024 01:25:50 EDT (-0400)
  Re: Another failed render (~300 KB)  
From: Tek
Date: 8 Oct 2006 10:15:34
Message: <45290806$1@news.povray.org>
You are correct, but this power is applied within an exponential curve. I 
think it's like exp(-x) vs exp(-pow(x,2)), IIRC. we were debating the power 
part without mentioning the exp part... or at least that's what I think was 
being discussed!

-- 
Tek
http://evilsuperbrain.com

"scott" <ask### [at] mecom> wrote in message news:4528e243@news.povray.org...
>> > OMG... you created something 17,826% better than what I had in
>> > about 20 seconds!
>> Fade_power should be 1 to be physicaly correct. A value of 2 is
>> perfect for a light source, double the distance and get 1/4 the
>> lighting, not for fading trough some substance. Light absorbtion
>> trough a substance is linearly proportional to the thicknessm, double
>> the thickness and the effect double, it don't quadruple.
>
> Physically correct is exponential isn't it?  ie a certain % of the light 
> gets attenuated each unit distance.  If a certain distance only lets 10% 
> of the light through, then you'd expect 1% after double the distance, 
> 0.01% after 4x etc.
>
>


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