POV-Ray : Newsgroups : povray.binaries.images : YAERCHSODCPWPAR : Re: YAERCHSODCPWPAR Server Time
6 Aug 2024 21:35:38 EDT (-0400)
  Re: YAERCHSODCPWPAR  
From: Alain
Date: 17 Sep 2006 16:21:31
Message: <450dae4b@news.povray.org>
Eero Ahonen nous apporta ses lumieres en ce 16/09/2006 13:05:
> JSJ wrote:
>> But there are no photons in your scene?
>> Looking at your source you are missing the object photons in the difference:
>> photons{ target 1.0 refraction on reflection on }.
> 
> Arf, true. Seems that I forgot the object-part of photons, I just
> activated them from global_settings.
> 
> Alltough, the scene seems to take it gently - I still think it's
> successful :D.
> 
> Now I'm just wondering would I've won hours keeping the global photons
> disabled :p.
Not that much, less than 5 minutes to shoot photons, sone seconds more during 
the rendering itself.
> 
>> And perhaps a interior statement with ior value to make the photons more 
>> interesting.
> 
> True. But playing with ior would've propably make it too glassy at first
> for my goal.
And that would have taken more time: adding total internal relfection.
> 
>> JSJ
> 


-- 
Alain
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