POV-Ray : Newsgroups : povray.binaries.images : Missed the IRTC... : Re: Missed the IRTC... description Server Time
7 Aug 2024 01:17:54 EDT (-0400)
  Re: Missed the IRTC... description  
From: Thomas de Groot
Date: 8 Jul 2006 04:14:23
Message: <44af695f$1@news.povray.org>
"Doctor John" <doc### [at] linuxmailorg> schreef in bericht 
news:44ae72d8@news.povray.org...
>
> ... and if I had had time to finish my image (moving flat/apartment takes 
> up a lot of time) and then had entered it, I would definitely have looked 
> in favour on your image when it came to voting.
>
> Nice one! Strangely spooky!
>

Thank you, Doc!!
Yes time is everything and moving house is challenging.

I had prepared the following description:

IMAGE DESCRIPTION:

You were almost certain of it.

The moment had been so perfect. The stillness of the air; the early hour 
after dawn; the eerie silence around you; the soft touch of a passing, ice 
cold breeze. You had made your little offering: some fruit, a seedcake 
perhaps. Nothing special. But isn't it intention, more than quantity, that 
counts?

Then, looking up, you saw Her striding towards you through the morning mist. 
Or so you thought. You had been blinded by the rising sun. Perhaps a deer 
had moved amongst the rushes. Who can tell?

And yet, turning back on the rough wooden path, you felt Her Presence around 
the shrine. So perfect.

You were glad to have come.



The image describes that rare instant everyone may experience at some time 
during his/her life. Nothing supernatural, but the intense communion with... 
something. Nature? God? One's own subconscious?



DESCRIPTION OF HOW THIS IMAGE WAS CREATED:

Objects and landscape:

Except for the two bowls on the altars (CSG), and the height_fields that 
compose the landscape, all the objects are meshes. They were made in Silo or 
in Wings3D, and exported to Moray (UDO) using PoseRay. The trees were made 
in POVtree. The reed patches were made with a macro I built a couple of 
years ago. The rocks in the circle around the shrine were made with RockGen.

Moray 3.5 was used to compose the scene which was subsequently rendered in 
POV-Ray 3.6c/MegaPOV 1.2.1.



Media and lights:

Media were used - of course - for the atmosphere, the clouds, and the ground 
mist (thanks to Abe Madey's 'Sunset Media Clouds' which I used and changed 
for my own needs).

The final render used radiosity in two passes. In order to give some 
indirect lighting to the foreground, a grey screen was placed behind the 
camera.

The sun itself is an area_light.



Archaeology:

The shrine is an exact copy of a similar construction found - dismantled - 
in the peat bogs of the NE Netherlands. It dated from a couple of centuries 
BC.

The wooden path to the shrine is also a copy of those found in the peat bogs 
of NW Europe. I have seen some of them. They are mysteriously impressive 
constructions.

The votive statue of a goddess is a copy of a Bronze Age one.

The wooden idols however, come from my own imagination, but have been 
strongly inspired by aboriginal rock art.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.