POV-Ray : Newsgroups : povray.binaries.images : artefacts : Re: artefacts Server Time
7 Aug 2024 03:25:06 EDT (-0400)
  Re: artefacts  
From: Bill Hails
Date: 15 Jun 2006 18:13:34
Message: <4491db8d@news.povray.org>
gonzo wrote:

> [...]
> 
> Where are you adding the texture & interior?  In the blob components, or
> to
> the whole blob?

It's to the whole blob.

> It looks like the media is thicker where the components
> overlap which would make me think it's the individual components, but I
> haven't worked much with blobs and media so I don't know how they normally
> look.
> 
> The media doesn't look like the problem, but since you're combining the
> texture and media, the ambient value in the texture might be.  If you're
> already applying them to the whole blob try playing with the ambient and
> see what happens.

I'm not sure, but if the pigment is rgbt 1, then doesn't that effectively
disable the ambient and diffuse? I'm not sure, so I'll experiment.
(there's no radiosity here, btw.)

> RG

-- 
Bill Hails
http://billhails.net/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.