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gregjohn wrote:
> #declare num_rebel_foot_soldiers=1e12;
> #declare n=0;
> #while(n>num_rebel_foot_soldiers)
> object{Rebel_Foot_Soldier_with_Ray_Gun
> translate <100*sin(n/20),0,-n*20>
> }
> #declare n=n+1;
> #end
>
>
What good would it do to instance 0 rebels? Wouldn't 1e12 be much more
useful? ;)
...Chambers
PS If you don't get it, look closely at your code...
PPS If you still don't get it, look at the #while loop...
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