Jaap nous apporta ses lumieres en ce 27/05/2006 08:11:
> David El Tom <dav### [at] t-onlinede> wrote:
>> Gilles Tran gives a very good comparision between diffrent methods when
>> it comes to render clouds.
>> http://www.oyonale.com/ressources/english/sources13.htm
>
> yes very good. I even sucessfully used it in animations.
>
> But the real problem with this method is that you reach the 255 raytrace
> limit very soon when one cloud is in front of another.
> Would it be possible to hack povray to accept trace levels of >255 ? or at
> least not make the pixel black when it reaches the maximum trace level?
>
>
> ------------------------------------------------------------------------
>
You can prevent reaching the max_trace_level by altering adc_bailout to a larger
value. Default to
1/256.
When you reach max_trace_level, you get black. When you reach adc_bailout, you get the
current value.
--
Alain
-------------------------------------------------
WARNING: The consumption of alcohol may cause you to tell your friends over and over
again that you
love them.
Post a reply to this message
|