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EagleSun wrote:
> I'm working on the planets in an up-coming Star Wars movie, and I've ran
> into a peculiar phenomenon, trying to
>
> render rings around a planet produces an artifact where the rings cut away
> the atmosphere of the planet. For the
>
> model, I use Saturn.
>
> Here is the source code that reproduces the phenomenon...
>
SNIP
The discs have to be hollow. Discs are much like planes and divide the
universe in two halfs: one half above and one half below the disc. I
think even the source-code is similiar to that of the plane, it's just a
limited version of the plane.
And if that doesn't help, try raising the max_trace_level in the
global_settings.
Regards,
Tim
--
aka "Tim Nikias"
Homepage: <http://www.nolights.de>
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