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Hello Mike,
thanks for your help and advice, and examples. I already read your own
thread where you placed entire planets on your giant-sized patio (which I
like, actually) and posted there a similar question.
Do you know any way to create clouds like on the photo below with POV-Ray?
And that blueish shine at the horizon?
True thanks for your link, my browser has it open already. I am checking
them today and tomorrow.
Later,
Sven
"Mike Sobers" <sob### [at] mindspringcom> schrieb im Newsbeitrag
news:web.44767236eed6fdf7613e60490@news.povray.org...
> "Sven Littkowski" <sve### [at] jamaica-focuscom> wrote:
>> Greetings.
>>
>> 1
>> I am looking for images like those about our earth, but with real clouds
>> and
>> in high resolution. I need them as texture for a rendered earth. Who can
>> supply links?
>>
>> 2
>> What is the name of this kind of projection?
>>
>> Thanks,
>>
>> Sven
>
> Try here: http://www.nasa.gov/vision/earth/features/blue_marble.html
>
> I think it's called a spherical projection, but there may be a more
> technical term for it.
>
> #declare earth_tex = texture {
> pigment {
> image_map {
> jpeg "nasa_blue_marble.jpg"
> map_type 1 // 0=planar, 1=spherical, 2=cylindrical, 5=torus
> interpolate 2 // 0=none, 1=linear, 2=bilinear, 4=normalized distance
> once // for no repetitive tiling
> }
> }
> normal {
> bump_map {
> jpeg "earthbump_usgs.jpg"
> map_type 1 // 0=planar, 1=spherical, 2=cylindrical, 5=torus
> interpolate 2 // 0=none, 1=linear, 2=bilinear, 4=normalized
> distance
> once // for no repetitive tiling
> bump_size 2.5 // 0...3
> }
> }
>
> NASA has some really high resolution ones, but none that I found had
> clouds.
> I used procedural clouds on mine. You will have to play with the scaling
> to get it to look natural.
>
> #declare earthclouds_tex = texture {
> pigment {
> bozo
> turbulence 0.65
> octaves 6
> omega 0.7
> lambda 2
> color_map {
> [0.0 0.1 color rgb <0.85, 0.85, 0.85>
> color rgb <0.75, 0.75, 0.75>]
> [0.1 0.5 color rgb <0.75, 0.75, 0.75>
> color rgbt <1, 1, 1, 1>]
> [0.5 1.0 color rgbt <1, 1, 1, 1>
> color rgbt <1, 1, 1, 1>]
> }
> scale <2, 0.5,2>
> }
>
> I've also attached the bump map from US Geological Survey.
>
>
> Mike
>
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