POV-Ray : Newsgroups : povray.binaries.images : Cylindrical greebles (+code) : Re: Cylindrical greebles (+code) Server Time
7 Aug 2024 05:17:35 EDT (-0400)
  Re: Cylindrical greebles (+code)  
From: Zeger Knaepen
Date: 21 May 2006 17:42:18
Message: <4470deba@news.povray.org>
"Sven Littkowski" <sve### [at] jamaica-focuscom> wrote in message 
news:4470d03c@news.povray.org...
> When are you starting to build your first Battlestar Galactica?

oh, I'm having way too much fun creating the macros at the moment :)  
Next stop: changing cylindrical greebles into conical greebles. After 
that, it's time for spheres :)
oh, and I'll probably rewrite parts of the polygon-version, also using 
triangles, so it'll render faster
 
> Your greebles are so perfect, meanwhile, that they can make out of 
simple 
> shapes complete full detailed and - most important - very impressive 
> battleships!

:) thank you !
 
> Zeger, I have started to develop space guns for battleships, please 
see the 
> images inside the thread "SF: Preview 11+: Imperial Carrier". If you 
like, 
> you could have your macro adding them on top of the low cylinders of 
your 
> greeble. Let me know.

should be possible, but I think it would be better to have a seperate 
(set of) macro(s) for doing things like that

cu!
-- 
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x)            // ZK http://www.povplace.com


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