POV-Ray : Newsgroups : povray.binaries.images : SciFi: Preview 19+: Imperial Carrier SENECA : Re: SciFi: Preview 19+: Imperial Carrier SENECA Server Time
7 Aug 2024 07:18:52 EDT (-0400)
  Re: SciFi: Preview 19+: Imperial Carrier SENECA  
From: Sven Littkowski
Date: 21 May 2006 16:15:29
Message: <4470ca61$1@news.povray.org>
Hi Stefan,

thanks for your feedback! You mention the windows. I actually use already 
AA, which is now on level 0.3.

They are a part of the multi-layered texture I am using and have a tall 
rectangular shape. I covered the object at first with a pure light texture 
(ambient), and put over it a purely blue texture, and finally a texture of 
gray-painted plates with a tranparent color where the light texture can be 
seen through. The blue grounding gives a descent but needed effect to the 
gray plates, but also to the windows in some cases.

However, you say the windows look strange. Can you give me some more 
details? I would be in need to know what makes the windows looking strange.

There are a few locations where the windows and decks are actually cut-out 
and a camera could be placed inside the ship. But nearly all others are 
texture-based.

Waiting for your reply,

Sven



"Stefan" <azy### [at] hotmailcom> schrieb im Newsbeitrag 
news:4470b332$1@news.povray.org...
> What will happen to the windows when you
> turn up AA? I mean, they look kind of strange..


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