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"Sven Littkowski" <sve### [at] jamaica-focus com> wrote in message
news:4468cc1b$1@news.povray.org...
> Hi!
>
> Will it be able to use different textures for vertical and for surface
> areas? That would allow the usage of windows for all side areas of
your very
> useful and breathtaking macro! Best would be, one texture for front
and
> back, one for left and right, and one for surface (and bottom).
as it is now, the texture has nothing to do with the macro, the macro
only handles the geometry, so yes, you can define different textures for
any part :)
btw, has anyone got any idea on how to subdivide a triangle to make the
"greeble-cells" ? :-/
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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