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"Sven Littkowski" <sve### [at] jamaica-focuscom> wrote in message
news:4467bd36@news.povray.org...
> Hmmm...
>
> It is looking gorgeous, for my eyes! It is a good combination of
greebles
> and metallic texture.
thanks :)
> I also like that cell structure which reminds me for a large town full
of
> huge buildings. Here, in this case, it ensures that the shown ship
section
> indicates its huge size. Your design is actually better than my
greebles I
> use for the Imperial Carrier SENECA. Actually, I would like to climb
my
> X-Wing, and dive down into these artificial ravines hunting some
imperial
> fighters..!
hehe :)
I was just trying to create a city-macro based on this greeble-macro :)
> An additional idea: add a few very fine (very thin) antennas randomly,
maybe
> with having a few anti-collision lights on them (no light but ambient
1.0).
> Probably, the tiny antennas would be recognizable from this distance.
good idea! I'll try that !
> Another idea: Build a macro which can be applied to cylindrical
objects,
> which will have a fluid move from surface structures (as seen here) to
side
> structures and (maybe) bottom structures. Wow!
sounds difficult, but not impossible :)
> Last idea: The borders of these ravines shouldn't be too straight like
cut
> by a knife - let these ravines have slightly different diameters (just
> slightly, not more).
well, for the city-macro I just made, I made it possible to have streets
between the buildings (kind of obvious, no? :)), so it shouldn't be any
problem to do that also with the greeble-macro :)
> This here seems to be a surface macro. I would be veeery interested
now to
> see a side macro (different shapes and structure) and a front macro
(again
> different structures, I guess, and kind of symetrical).
first I'll try to finish this, with more interesting greeble-objects
than just superellipsoids
then I'm going to try to make a triangular version of this macro...
don't know how exactly yet though :-/
after that's done, I'll try to make that side- (with windows), front-
(maybe with extra weapons?), back- (possibly with engines?), ... -macros
:)
> Again: it looks damn good! This macro will become the stuff many of us
will
> want for our future armadas of starships!!!
:)
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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