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Mike Williams wrote:
> I've now changed things so that each greeble unit is assigned a random
> texture taken from a texture_map instead of a random pigment from a
> colour_map. This allows the larger greeble units to look less bland.
>
>
>
>
Coming along nicely. I think your critics are missing that you are in
test mode. Still, it would be interesting to see what this could do
with some full dress, ominous, stalk-starwars, space-metal, textures and
starker space-lighting. -Jim
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