Tom Austin wrote:
> Maybe someone has some info that might help me out. The only thing
> I can think this could be is the scaling problem that comes up when
> someone tries to render our solar system and a pencil on earth in
> real scale in relation to each other - something to do with working
> with really large and really small numbers at the same time.
Have you tried search/replace the camera and vertex_vectors sections
'>/10' for '>'? Fixes your examples.
-Shay
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