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Greetings.
I modified the Quickres.ini in a way that it features now some more
resolutions without and with AA. One of the added resolutions is 6400x4800.
- I parsed a scene and had the beta version 12a rendering this scene which
worked pretty well.
- Then I wanted to re-render with the same resolution which caused an "not
enough memory" error message.
- I selected a smaller resolution, rendered, re-selected that previous big
resolution and was now able again to render.
This makes me thinking that there is, maybe, a small programming error which
only frees up the memory when the resolution is being changed, am I right?
On my system, that error occured only with re-using that big resolution.
My OS is Windows XP Media Edition, Intel Pentium 4 @ 3.06 GH, 1.25 GB RAM.
Greetings,
Sven
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