POV-Ray : Newsgroups : povray.binaries.images : Realistic bricks : Re: Realistic bricks Server Time
7 Aug 2024 13:19:06 EDT (-0400)
  Re: Realistic bricks  
From: John VanSickle
Date: 2 May 2006 18:06:45
Message: <4457d7f5$1@news.povray.org>
s.day wrote:

> Looks very interesting, I had a similar idea myself a while ago but
> unfortunately did not know how to create the rounded box using meshes. I
> would certainly be very interested in the source code when it is finished.

You could try downloading my surface subdivision suite 
(http://www.geocities.com/evilsnack/nsss.htm).  Feed it a simple 
box-shaped mesh (you can use quadrilateral faces if you want), specify 
sharp edges, subdivide it a couple times, add some perturbation, and 
then use one of the macros to spit out a mesh.

Regards,
John


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