|
|
Hasan3 wrote:
> Hi all,
> I'm traying a subdivision modeller program.
I'm working on one, too:
http://www.geocities.com/evilsnack/lionsnake.htm .
I've designed it mostly for making posable subdivision surface hulls for
POV-Ray. It doesn't have a scene-building capability yet because I do
my scene building in POV-Ray, although I intend to add a scene-building
capability as soon as I'm done redesigning the way bones work (ie, I'm
making them work more like other animation programs do).
I also discovered that the undo function is buggy. This bug crept into
the code some time back. I tore out the old undo/redo code and replaced
it with something completely different that seems to work. The load and
save functions were integrated with the old undo/redo function, and so
now that has to be rewritten, once I've redone the bones.
The C++ source is included with the distribution, so you can look at it
if you like.
Regards,
John
Post a reply to this message
|
|