Bob H wrote:
> A real pity it isn't possible to just go walking around in a POV scene.
> ;) That place makes me think of what a big mall in the Old World might be
> like.
>
> Hopefully your full res rendering looks okay spherically projected, those
> things always require so many pixels to keep from breaking down visually.
I haven't tried that yet because for as far as I know one needs the full 180
degree view vertically. This one is less so you have a hole in the ceiling
and the floor.
> Um, is it just me not seeing area lights? :)
You're right. No area lights. I started it with area lights and it took
about an hour before the first pixel would appear :) I still might give it
a try though.
--
Ger
Post a reply to this message
|