POV-Ray : Newsgroups : povray.binaries.images : seek for help about rendering water surface : Re: seek for help about rendering water surface Server Time
7 Aug 2024 17:26:42 EDT (-0400)
  Re: seek for help about rendering water surface  
From: Piotr 'utak3r' Borys
Date: 27 Mar 2006 03:42:09
Message: <4427a561$1@news.povray.org>
Hi,

> in my mesh file, there are three data blocks: vertices, normals, and
> triangles' vertex indices. I am sure that the vertices and the trianlges'

Just a thought: how about taking one vertice from every triangle and 
making a small blob from it? this way all the water should be much 
smoother than made from triangles... Never tried it before though.

cheers
-- 
Piotr "utak3r" Borys


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