Lonnie wrote:
> proportions are about where I want them, but it was designed entirely by
> eye so all the geometry needs to be recalibrated into real world units
> before I go on. Then everything will be mapped to the rim of an enormous
> wheel. I added a back-lit figure and some trees to give a sense of scale.
> The gaudy media was just an experiment with color-mapped multiple densities,
> but it gives it some wallpaper potential I guess... Total CPU time 48361
> seconds on an Athlon 512 MB system average 16.36 PPS on 1024 x 768 render.
> make room for it. All comments and suggestions welcome.
>
> Lonnie
Reminds one a bit of the Balrog lighting up the corridors of Moria in
the LOTR movie. Great work!
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