POV-Ray : Newsgroups : povray.binaries.images : seek for help about rendering water surface : Re: seek for help about rendering water surface Server Time
7 Aug 2024 11:19:03 EDT (-0400)
  Re: seek for help about rendering water surface  
From: zorglub
Date: 21 Mar 2006 03:12:39
Message: <441fb577@news.povray.org>

> i got a trianglar mesh file, and i render it with the "mesh2" object, the
> result can be seen in the attachment. But there so many black holes in the
> image.

Try "max_trace_level" like the others says.
And probably add "double_illuminate" ?
In POV-Help it says :
"A surface has two sides; usually, only the side facing the light source 
is illuminated, the other side remains in shadow. When double_illuminate 
is used, the other side is also illuminated.
This is useful for simulating effects like translucency (as in a lamp 
shade, sheet of paper, etc)."


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