If this has been discussed already I apologize, and/or I am missing
something obvious.
The object on the left is a csg cylinder
The object on the right is a isosurface cylinder
The top of the scene was rendered with no assumed_gamma specified
The bottom half of the scene was rendered with no other change that to
specify assumed_gamma 1.0
So the question is how can I specific assumed_gamma and eliminate the
artifacting in the shadow?
Post a reply to this message
Attachments:
Download 'img.0022.jpg' (31 KB)
Preview of image 'img.0022.jpg'
|