POV-Ray : Newsgroups : povray.binaries.images : Ashley 2334 circuit (WIP, ~160k) : Re: Ashley 2334 circuit (WIP, ~160k) Server Time
7 Aug 2024 11:19:44 EDT (-0400)
  Re: Ashley 2334 circuit (WIP, ~160k)  
From: Jim Charter
Date: 6 Mar 2006 10:57:30
Message: <440c5bea@news.povray.org>
Thibaut Jonckheere wrote:


> translate/rotate the car object as needed in pov. I wish a had the 
> spline describing the car path along the whole knot, so I could for 
> example make an animation, but this would require to read manually the 
> position of a few hundreds vertices in wings :-/ I could not figure an 
> easy/lazy way to get this info yet...
> 
Not sure if it is easy/lazy enough but I sometimes make use of the 
ability in Wings to assign materials.  When selected polys are then 
exported into .obj format, the material assignment can be used as a sort 
of label to identify vertices in the .obj file.  I then parse the file 
with an external script ( I like Python ) which puts the vertex/normal 
info into sdl format, arrays for example.


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