don't ask me, what I had in mind as I put this image together ....
but more then the image itself the render time did hurt (~2400h @P3;1GHz).
I had to raise the photons gather values to something insane like 300, 2000 to
smooth out the photon map (~140MB).
Lower values gave just a bunch of sparkles ....
If anybody got good ideas to avoid these render times on scenes with a lot
reflective/refractive objects I would be happy.
... dave
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