>> Definitely conveys "fire" much more strongly now. (Not sure about the
>> "ice" part yet... maybe some of the extreme edges could be slightly
>> cloudy?)
>
>
> Yep, you're right. I know what you're saying and I think I may have a
> little time left to try this for the comp.
>
> I'll follow this up anyway even if I don't have time... :o)
Some more thoughts, in no particular order...
You should either make the edges cloudy, or maybe put tiny water
droplets / rivulets on the sides. (Keep it to the sides of avoid
obscuring the flames.)
The flames should perhaps emit a *tiny* amount of red light to produce a
slight hilight on nearby objects.
Perhaps add more orange / yellow to the base of the flames?
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