|
![](/i/fill.gif) |
"Bob Hughes" <omniverse@charter%net> wrote in message
news:43fc7955@news.povray.org...
> "Thorsten Froehlich" <tho### [at] trf de> wrote in message
> news:43fc7595$1@news.povray.org...
> >
> > It was actually never documented to work
>
> I never gave it a second thought, myself, since counting from zero seems to
> go along with things like 0 to 1 to maybe mirror the clock's (decimal)
> values. Just thought 1,2,3... might have been determined to be more common
> and therefore less confusing for frame counts, but then POV is often
> considered to have been made to allow for out of the ordinary user-specified
> numbers so negative frame numbers wouldn't be too surprising either. ;)
Indeed 0 is what 3D Studio MAX uses as its first frame (but it has always made
things difficult).
Lance.
thezone - thezone.firewave.com.au
Post a reply to this message
|
![](/i/fill.gif) |