POV-Ray : Newsgroups : povray.binaries.images : Fire and... wait, what the hell...? [100 KB] : Re: Fire and... wait, what the hell...? [100 KB] Server Time
7 Aug 2024 21:24:15 EDT (-0400)
  Re: Fire and... wait, what the hell...? [100 KB]  
From: Gail Shaw
Date: 10 Feb 2006 14:50:51
Message: <43ecee9b@news.povray.org>
"Orchid XP v2" <voi### [at] devnull> wrote in message
news:43ece6c4$1@news.povray.org...
>
> The yellow light source inside the flame already has face_distance set.
> (And face_power=2.)

What's the fade_distance, what's the colour and how big is the scene?

> Now, here's a question. Should I add a blue *light source*, or just make
> the roof of the box bright blue and let radiosity do the rest?

personally, I'd say scrap the radiosity, but that's because I've never had
much luck with it.
Give it a try both with and without if you have the time.

>
> Thanks. I'll give 'em a whirl.

Pleasure

> > The textures in woods.inc and stones.in are quite nice, at least as
> > starting point
>
> Um... isn't that defined as cheating?

No, why would it? It's called not reinventing the wheel when it's not
necessary.

Irtc doesn't say that you must create everything yourself, just that you
must give credit for other's work
Do you not use any of the standard pov includes?


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