POV-Ray : Newsgroups : povray.binaries.images : Fire and... wait, what the hell...? [100 KB] : Re: Fire and... wait, what the hell...? [100 KB] Server Time
7 Aug 2024 21:22:30 EDT (-0400)
  Re: Fire and... wait, what the hell...? [100 KB]  
From: Orchid XP v2
Date: 10 Feb 2006 14:17:24
Message: <43ece6c4$1@news.povray.org>
>>I tried making the candle flame cyan instead of yellow.
>>
>>It made the wood look green! :-S
> 
> 
> Leave the candle flame orange/yellow and put a fade_distance on it, then a
> blue light from above will look very nice. Warm in the center (within range
> of the candle) and cool further away

The yellow light source inside the flame already has face_distance set. 
(And face_power=2.)

Now, here's a question. Should I add a blue *light source*, or just make 
the roof of the box bright blue and let radiosity do the rest?

>>The ice did look slightly more icy though. But only slightly. I think
>>maybe the ice is just too damn transparent? Or maybe I should put some
>>scattering media in it or something? (I mean heck, it's only 4 hours a
>>render at the moment; why not make it 4,000 hours??)
> 
> 
> Try these...
> 
> #declare M_Ice= // might be suitable, was designed for a frozen lake
>  material {
>   texture {
>    pigment{rgb <.9,.9,1>}
>    normal {bumps 0.02 scale 0.25 turbulence .5}
>    finish {specular 0.5 roughness 0.02 diffuse 0.7 ambient 0.3
>     reflection { 0 , 0.15 }
>     conserve_energy
>    }
>   }
>   interior {
>    ior 1.25
>    fade_distance 0.002
>    fade_power 2
>    fade_color rgb <1,1,1>
>   }
> }
> 
> #declare T_Snow=
>   texture {
>    pigment {rgb <0.95,0.95,1>}
>    finish {
>     ambient 0.25
>     diffuse 0.55
>     reflection {0,0.2}
>     specular 0.6 roughness 0.008
>    }
>    normal {granite 0.1 scale 0.01}
>   }

Thanks. I'll give 'em a whirl.

>>I haven't even started on the flame yet. As I see it, I need to fix the
>>abysmal wood and marble textures, make the ice look more like ice, and
>>somehow make my snow look like snow.
> 
> 
> The textures in woods.inc and stones.in are quite nice, at least as
> starting point

Um... isn't that defined as cheating?

>>So, basically, change the entire image, actually... >_<
> 
> 
> As my archery coach is fond of saying Why should you be different from
> everyone else? Most of my scenes go through 2-3 complete redesigns before
> I'm happy.

Ah well... we'll see what I can get done over the weekend...


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