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The smoke's ridiculously simple, it's just a spherical density function with
turbulence, then I messed with the lambda and omega of the turbulence and
rotated the effect to line up one of the sticking out bits with the top of
the volcano.
But I will provide source, it's all in 1 pov file at the moment so I have no
excuse not to give the source.
--
Tek
http://evilsuperbrain.com
"s.day" <s.d### [at] uel ac uk> wrote in message
news:web.43e32370f33fba362a868be00@news.povray.org...
> This is starting to look really good especially the smoke/fire effect. I
> was
> thinking of doing a snow covered volcano scene myself for this round of
> IRTC but am glad I didn't as my attempts were nowhere near as good as
> this.
> Congrats on winning the round before last BTW that was a great image. As
> this is still WIP I guess you may be planning to change the following (and
> I think these may have been mentioned in previous posts) but I think the
> rocks at the front need to look a bit more like they are glowing and they
> would be having an effect on the water, the lava flow at the bottom of the
> volcano would probably not be so close to the snow (without melting it). I
> also agree with you that the image needs a bit more colour (not sure where
> or how this can be added though)
>
> I hope you post the source with this one as I would like to steal (I mean
> learn from..) your smoke effect.
>
> Great work.
>
> Sean
>
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