I posted the source in Scene-Files
> That's a prety big container. If the light_source is outside of it, even
with that reduced
> extinction and relatively low density, almost all of it gets dispersed out
and can't reach whatever
> there is to light up. Try reducing the density even more, or increase the
light's intensity: start
> with LightColour*10 and work up as needed.
> Using intervals 1 samples 100 can actualy be faster than intervals 5 when
using method 3 (default).
>
> --
> Alain
> -------------------------------------------------
> Practical: Deal with shit one day at a time.
Post a reply to this message
|