"Jim Charter" <jrc### [at] msn com> schreef in bericht
news:43dd609c$1@news.povray.org...
> >
> Interesting to see tour de force work with uv mapped textures
>
> Obviously nothing comes for free and with this technique the splicing of
> the different image maps along the edges is where the illusion breaks
> down. I think you are going to have to manually manipulate the maps to
> make those seems seemless.
>
> I am not too familiar with these techniques but the first thought that
> comes to mind is to "flip" the image horizontally in an image editor so
> that at a corner it would be as if the image was hinged at the corner
> edge and swung back through the structure to appear on the orthogonal
> wall, (sort of like a military about face and wheel manuever.)
I personally prefer to work on the image_maps in Poseray. You can easily
wrap around and scale them to your needs.
Thomas
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