POV-Ray : Newsgroups : povray.binaries.images : A historical street (WIP) : Re: A historical street (WIP) Server Time
7 Aug 2024 21:22:47 EDT (-0400)
  Re: A historical street (WIP)  
From: Thomas de Groot
Date: 30 Jan 2006 02:52:01
Message: <43ddc5a1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht
news:43dd609c$1@news.povray.org...
> >
> Interesting to see tour de force work with uv mapped textures
>
> Obviously nothing comes for free and with this technique the splicing of
> the different image maps along the edges is where the illusion breaks
> down.  I think you are going to have to manually manipulate the maps to
> make those seems seemless.
>
> I am not too familiar with these techniques but the first thought that
> comes to mind is to "flip" the image horizontally in an image editor so
> that at a corner it would be as if the image was hinged at the corner
> edge and swung back through the structure to appear on the orthogonal
> wall, (sort of like a military about face and wheel manuever.)

I personally prefer to work on the image_maps in Poseray. You can easily
wrap around and scale them to your needs.

Thomas


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