POV-Ray : Newsgroups : povray.binaries.images : Alien Desert : Re: Alien Desert Server Time
7 Aug 2024 17:22:21 EDT (-0400)
  Re: Alien Desert  
From: Thomas de Groot
Date: 16 Jan 2006 03:20:34
Message: <43cb5752@news.povray.org>
"Afishionado" <afi### [at] gmailcom> schreef in bericht
news:web.43caa42c605a0f6bbca179f50@news.povray.org...
> Come on, surely someone can find *something* to nitpick. ;-)
>
> William
>

OK, you asked for it! Don't come complaining afterwards!  ;-)
First of all, photographs are not allowed here! :-)

Now, seriously, not in any particular order:
- The insects flying in the sky should show much more variation in their
individual attitude and perhaps size. Using RRand() to control this is a
very easy way.
- The landscape could need more variation. You may keep it fairly flat, and
I think that is your intention, but there are few really flat landscapes.
There are always some low hills or shallow depressions somewhere. It would
make the scene more interesting. Also the texture needs more variation.
- The crystal clumps could use a little variation in size (see RRand()
again) and some clumping together. Make it more fascinating!
- The "dinosaur" certainly needs some more work.
- The tracks look like chains. If you consider the sizeof the animal, I
think the tracks would not overlap like they do now. Also, introduce a tiny
bit of randomness.
- Lighting: I believe that for the horizon really to make shadows, you
should show some kind of light source, i.e. a brighter spot or part of a
(red) sun.

Satisfied?

Thomas


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