POV-Ray : Newsgroups : povray.beta-test : Block rendering : Re: Block rendering Server Time
29 Jul 2024 00:29:20 EDT (-0400)
  Re: Block rendering  
From: Thorsten Froehlich
Date: 2 Jan 2006 11:22:04
Message: <43b9532c@news.povray.org>
Mike C wrote:
> What prevents you from using different block sizes for different things?
> For example, render with a 4x4 block size to ensure evenness (although this
> does nothing for overhead...), and then group 16 of those 4x4 blocks
> together into a bigger block when calculating antialiasing so that
> antialiasing is calculated with 16x16 blocks.

You have a misconceptions how antialiasing works. It is not a process that 
is independent of tracing pixels. As such, what you propose does not make sense.

	Thorsten


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