POV-Ray : Newsgroups : povray.programming : Att variable in lighting.cpp : Re: Att variable in lighting.cpp Server Time
17 May 2024 04:05:51 EDT (-0400)
  Re: Att variable in lighting.cpp  
From: Thorsten Froehlich
Date: 5 Dec 2005 22:48:21
Message: <43950a05$1@news.povray.org>
Jing Li wrote:
> What is the meaning of the Att variable in method "compute_lighted_texture"?
> It is computed
> using the fomula
> Att = (1.0 - (LayCol[pFILTER]*max3(LayCol[0],LayCol[1],LayCol[2]) +
> LayCol[pTRANSM]));

Attenuation.

	Thorsten


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.