Jing Li wrote: > What is the meaning of the Att variable in method "compute_lighted_texture"? > It is computed > using the fomula > Att = (1.0 - (LayCol[pFILTER]*max3(LayCol[0],LayCol[1],LayCol[2]) + > LayCol[pTRANSM])); Attenuation. Thorsten
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