POV-Ray : Newsgroups : povray.binaries.images : The Chess Game : Re: The Chess Game Server Time
7 Aug 2024 23:23:43 EDT (-0400)
  Re: The Chess Game  
From: bp
Date: 8 Nov 2005 00:48:26
Message: <43703c2a@news.povray.org>
excellent!
so, did you render an 8bit image out of povray?
Ideally you'd render a float precision image so you can get all the 
out-of-focus hilight shapes just as bright as the in-focus hilights.
benp


the_ajj wrote:
> bp <ben### [at] rspcomau> wrote:
> 
>>nice! how did you manage to get the pentagram-shaped bokeh on the
>>defocus?  (i.e. the apeture shape?)
>>(been out of the loop a little, but last time i used some dof, the bokeh
>>came out perfectly square-shaped)
>>benp
>>
>>
>>the_ajj wrote:
>>
>>>More HDRI fun...!
>>>
>>>
>>>------------------------------------------------------------------------
>>>
> 
> 
> Nice of you to notice!  The dof and bokeh effects were done as a bit of
> post-processing in photoshop using dofpro
> (http://www.richardrosenman.com/index.htm) - it gives much nicer results
> than the blur_samples function in povray.  I used the megapov post
> processing function to produce a depth map and then used this in the
> plugin.  The details are on my web site:
> 
> http://www.squaretomato.co.uk/povray/index.php?thegame
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.