POV-Ray : Newsgroups : povray.binaries.images : araneus diamentus (wip 2) : araneus diamentus (wip 2) Server Time
7 Aug 2024 23:17:06 EDT (-0400)
  araneus diamentus (wip 2)  
From: David El Tom
Date: 1 Nov 2005 17:26:05
Message: <4367eb7d@news.povray.org>
Hi to all out there,

as always it took longer as expected for a follow up, but instead 
working with diffrent programs and scripts and converting mesh data 
forth and back again, I took a break to visit the blender-python-api 
docs and adapted my PERL script for placing things on a mesh as well as 
wrote a simple povray-export script for direct export of meshes into 
pov-code.
So basic modelling is still done in Wings3D, all the rest is done within 
Blender. (Beside of this I had to recompile Blender from scratch as the 
pre-compiled version refused to work with my version of python).

This is an intermediate version of a spider (species "araneus 
diamentus"/"Gartenkreuzspinne").
Still a lot todo, as the maps are not convincing enough, the hairs seem 
to be to small to be visible (actual there are thousands of them) and 
the modell is still not poseable.

plans for further improvments:
   - replace hair with somthing more noteable/visible
   - continue texture works
   - make it poseable
   - and finaly join it to the public

Memory consumption was moderate (roughly 60M`s, ~2h@3GHzP4/1GB) for this 
render as the hairs are included in the modell itself.


ehh, ..., by the way, ..., don't panic, it still can't move yet.

... dave


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