POV-Ray : Newsgroups : povray.binaries.images : Cars : Re: Cars Server Time
8 Aug 2024 08:11:18 EDT (-0400)
  Re: Cars  
From: Dre
Date: 20 Oct 2005 22:03:54
Message: <43584c8a@news.povray.org>
"scott" <sco### [at] spamcom> wrote in message news:43560dd1@news.povray.org...
> Dre wrote:
> > "scott" <sco### [at] spamcom> wrote in message
> > news:4355098a$1@news.povray.org...
> >> Recently I've been working on converting the 3D models in my current
> >> favourite game to POV format.  The files are stored in some binary
> >> format that is quite complex, and the textures are in .dds format.
> >> Anyway, I've been writing some C++ code to write out a POV file.  As
> >> you can see the geometry is done, but I'm still working on getting
> >> the textures converted automatically.
> >>
> >> This model has ~10k triangles.
> >>
> >>
> >>
> >
> > Thats incredible!  Are you at all thinking about releasing that
> > program??
>
> You can get it from my website:
>
> www.scottboham.co.uk/sw
>
> Any problems give me a shout as I haven't really tested it properly, I
just
> got it working last night.
>
>
Well thank you very much, I unzipped and ran your program and within 2
minutes had an awesome car on my screen!  (textureless atm)

No problems so far, I'm really really impressed!

Cheers Dre


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