POV-Ray : Newsgroups : povray.binaries.images : Kitchen (WIP v:2) : Re: Kitchen (WIP v:2) Server Time
8 Aug 2024 01:14:47 EDT (-0400)
  Re: Kitchen (WIP v:2)  
From: Stefan Persson
Date: 15 Oct 2005 12:21:27
Message: <43512c87$1@news.povray.org>
Absolutely much better :)

Stefan

"Hasan3" <PRO### [at] Yahoocom> skrev i meddelandet 
news:web.434a3891a20724d4b550aba90@news.povray.org...
> "Stefan Persson" <azy### [at] hotmailcom> wrote:
>> You are coming along well, I think.
>>
>> Just some C&C
>> Negative:
>> * I think the light source looks missplaced. Wouldn't the
>> lightsource be above the counter?
>>
>> * GI? I don't know.. try to soften the shadows first.
>>
>> * Turn down the reflection in the Stainless steel. I think
>> it looks a bit unrealistic high.
>>
>> *Try adding more light sources, dimmed and with
>> shadows off to help illuminate the scene. This is mucho
>> faster than GI (Radiosity).
>>
>> Positive:
>> I love the texture of the counter. :)
>> In fact, I think except for the reflection mentioned above,
>> the textures looks very good.
>>
>> Looking forward to the next version.
>>
>> Stefan
>
>
> Stefan, I was changed lights. ok.
>
>
>
>
> Alain <ele### [at] netscapenet> wrote:
>
>> Using area_light will increase the realistic aspect by bluring the 
>> shadows. Using adaptive is a
>> must, it realy does improve rendering speed. Optimum aray size are 5, 9, 
>> 17, 33, 65, 129,... Start
>> with adaptive 0 and increase if you get artefacts: light where there 
>> sould be none, shadow where
>> there should be light.
>> Using more than one light may also help.
>> You can try radiosity, just add radiosity{} in the #glabal_settings block 
>> to enable radiosity with
>> all default values. You can then try different tweaks, look at the 
>> documentation.
>>
>> --
>> Alain
>> -------------------------------------------------
>> I used to have an open mind but my brains kept falling out.
>
>
> Alain, I used in the new version, one area light and two point light 
> without
> shadow. I increased resolution (640x480, Antialias_Threshold=0.1) This
> render quality better then previous. I dont use Radiosity, becouse it will
> be slowness. This render time : 3h 37 m. I will post two images : The firt
> is natural . The second is applied sharpen (image editor). Can we make 
> with
> the povray render like second..
>
> Hasan...
>
>


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