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Skip Talbot wrote:
> What is producing the speckles in the water? Distant fish or randomly
> distributed particles of some sort?
several "layered" medias with granite densities. You can see a sketch
of the syntax in my reply to gonzo.
the "pea soup" particles were produced by the layer with
precisely this syntax:
media { //pea
scattering {
1,
1
extinction 1.0
}
density {
granite
turbulence 0
scale .03125
color_map {
[0.00 rgb 0]
[0.85 rgb 0]
[0.90 rgb <.004,.006,.002 >*1.4]
[1.00 rgb <.004,.006,.002 >*1.4]
}
}
samples 60, 100
}
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