POV-Ray : Newsgroups : povray.binaries.images : Color flow : Re: Color flow Server Time
8 Aug 2024 04:11:23 EDT (-0400)
  Re: Color flow  
From: Dre
Date: 4 Oct 2005 18:02:45
Message: <4342fc05$1@news.povray.org>
Awesome, thanks very much!

Cheers Dre

<Mienai> wrote in message
news:web.4342406584c2bf8488fe5cb30@news.povray.org...
> "Dre" <bla### [at] somewherecom> wrote:
> > :-O WOW!
> >
> > Is there any chance at taking a peek at the code to that, I'm stunned!
> >
> > Cheers Dre
>
> np.
>
> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
> #default {finish {ambient 0 diffuse 0.25}}
>
> camera {
>   location <0,0,6>
>   look_at 0
> }
>
> light_source {
>   <0,.5,0>  color rgb <2,-.5,-.5>*5
>   rotate x*60
>   fade_distance 1.5 fade_power 2
> }
> light_source {
>   <0,.5,0>  color rgb <-.5,2,-.5>*5
>   rotate x*60 rotate z*-120
>   fade_distance 1.5 fade_power 2
> }
> light_source {
>   <0,.5,0>  color rgb <-.5,-.5,2>*5
>   rotate x*60 rotate z*120
>   fade_distance 1.5 fade_power 2
> }
>
> #declare p_Blah=
>   pigment{
>     leopard
>     color_map{
>       [0 color rgb 1]
>       [1 color rgb 0]
>     }
>     scale .5
>     turbulence .5
>     octaves 6
>     omega 2
>     lambda .9
>   }
> #declare fn_Blah=function {
>     pigment {
>       p_Blah
>     }
>   }
>
> isosurface{
>   function {sqrt(pow(x,2) + pow(y,2) + pow(z,2)) - 2 +
> fn_Blah(x,y,z).gray*.1}
>   contained_by{sphere{0,2.5}}
>   max_gradient 6.7
>   pigment{p_Blah}
>   no_shadow
>   double_illuminate
>   rotate y*60
> }
> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
>
> Nothing too spectacular.  To get the second one just reverse the color_map
> colors and subtract the fn_Blah instead of adding it to the isosurface.
>


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