POV-Ray : Newsgroups : povray.windows : STOPPING a render does not "release" computer : Re: STOPPING a render does not "release" computer Server Time
28 Sep 2024 17:49:58 EDT (-0400)
  Re: STOPPING a render does not "release" computer  
From: Alain
Date: 4 Oct 2005 11:25:22
Message: <43429ee2$1@news.povray.org>
Christoph Hormann nous apporta ses lumieres en ce 2005-10-04 11:07:
> Kenneth wrote:
> 
>>
>> Thanks, Christoph, that works!!  Instead of 10 minutes, it now takes less
>> than 10 seconds.  Not bad!!  And without crashing the computer.  : )
> 
> 
> Just to make this clear - this was not intended as a suggestion for 
> normal operation.  It was just meant to illustrate that the long time 
> required to stop a render is not inevitable in general but only when you 
> don't want to terminate the process at the same time.  There is no point 
> in using the a GUI version of POV-Ray if you stop the render by killing 
> the program.
> 
>> Stopping a render like this does raise a question in my mind, though: If
>> POV-Ray normally takes time to "clean out" (or "make available 
>> again"?) the
>> many small fragments of hard drive memory it has used, am I creating
>> "other" problems by terminating POV this way? 
> 
> 
> In any modern OS when a process is terminated - no matter which way - 
> the allocated memory gets freed automatically (more precise: the address 
> space of the process simply ceases to exist).
> 
> Christoph
> 
True if you run windows NT, 2000 or XP, also if using any Linux distro. FALSE if you
use Win 95, 98, 
SE or ME! Win 9x memory management just suck.

-- 
Alain
-------------------------------------------------
Lutheran: If shit happens, don't talk about it.


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