POV-Ray : Newsgroups : povray.binaries.images : placing things on mesh object ... : Re: placing things on mesh object ... Server Time
8 Aug 2024 04:08:27 EDT (-0400)
  Re: placing things on mesh object ...  
From: Tim Nikias
Date: 20 Sep 2005 07:37:12
Message: <432ff468@news.povray.org>
> > By the way, ..., memory consumtpion was 1,4 G for this render
> Well, I won't be rendering it before I upgrade my box to have more
> memory.  I was going to offer a useful tip to use less memory by
> dynamically creating the cylinders where you are looking, but I can't
> think of how you'd do it without patching POV-Ray.

A quick solution might be obtainable with my Surcoat2Hair-Macros. The
approach I took with the hair was to generate a few mesh-hairs at various
lengths and oriented around a sphere. When placing a hair, I then "clip" to
a hair based on the hairs available. Uses little memory (due to the
mesh-reuse optimization). Might want to look into it, though you'd have to
adjust the macros to your needs (but I guess you're capable of that if you
can write your own Perl-Scripts).

You can find the macros in my Downloads section, the link to my homepage is
in my sig.

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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