POV-Ray : Newsgroups : povray.binaries.images : Scattering media in space : Re: Scattering media in space Server Time
8 Aug 2024 08:13:56 EDT (-0400)
  Re: Scattering media in space  
From: Alain
Date: 12 Aug 2005 16:39:33
Message: <42fd0905@news.povray.org>
Marc Jacquier nous apporta ses lumieres en ce 2005-08-12 12:25:

> news:web.42fc8713af50c846e0d101b60@news.povray.org...
> 
>>Ok, the composition is suspect and the starry background is very obviously
>>based on leopard. But this is the first time I've got roughly what I
> 
> wanted
> 
>>from scattering media. To get smoother shadows I ended up using "samples
>>300,1000" in method 3. The shadow contrast, which I was trying to maximise
>>without overbrightening the background, turned out to be highly dependent
>>on scattering type and light source position.
>>
>>(larger version at http://www.zubenelgenubi.34sp.com/graphics/scmed.jpg -
>>170K)
>>
> 
> 
> Nice media but tell me about artistic license, even in dust clouds, it takes
> UA's of depth to get any scattering ;-)
> 
> Marc
> 
> 
Maybe not. The ship may be in some planetary, probably dusty or foggy, athmosphere,
the apparent 
divergence been due to perspective.
Another option would be for the ship to be REALY huge. In space, you get no reference
point to 
evaluate size and distances.

Alain


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