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Hall wrote:
> using pov-ray 3.6.1 for windows on windows XP...
> Should I be seeing the banding produced in this minimal scene file?
> (Is this a limitation of POV's precision, or a bug? banding is
> stronger in original bmp of picture)
>
> camera { location <-4,4,-4> look_at <0,0,0> right <1,0,0> up <0,1,0> }
> light_source { <1,1,-1> color rgb 1 }
> plane { <0,1,0>, 0 pigment{color rgb 1} }
>
> and result....
What monitor do you have? Some old/cheap LCDs only do interpolated 18-bit
colour rather than true 24-bit. If it's quoted as being able to display
16.2 million colours, it's 18-bit, true 24-bit is 16.7 million colours. On
this pattern the interpolation your monitor is doing might be more visible.
Have you tried doing a gradient in another program, like powerpoint?
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