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"Nicolas Alvarez" <nic### [at] gmail best webmail com> wrote in message
news:42ec2412@news.povray.org...
>
> news:42e7f5c9$1@news.povray.org...
>>
>> Focal blur already takes long to render without anti-aliasing, but with
>> anti-aliasing on it takes even longer.
>
> But I have a 3 GHz computer, I tried the camera/focalblur.pov scene
> *without* antialias at 160x120, I got no pixel in 5 minutes (I stopped the
> render after that time). I just rendered the whole image in a 800x600
> resolution using POV-Ray 3.6.1 (no antialias, of course) and it took 31
> seconds.
>
> Appart from that, once I start the render in 3.7, if I stop it, POV-Ray
> hangs! I'm using the 32 bit version. (let me ask, what is SSE?)
SSE is Streaming SIMD (Single Instruction Multiple Data) Extensions; which
means processing more than one thing at a time, as simply as I understand
it.
I checked that focalblur.pov and the same thing happened here. Stopping the
render doesn't stop POV from using 99% of the CPU and when it finally closes
it pops up a box with the following:
-------------------------------------------------------------------
Microsoft Visual C++ Runtime Library
Runtime Error!
Program: Program Files\POV-Ray for Windows v3.6\bin\pvengine*.exe
This application has requested the Runtime to terminate it in an unusual
way.
Please contact the application's support team for more information.
--------------------------------------------------------------------
* happens with both the 3.7 beta 7 or the sse2.
XP HE SP2; Intel P4-M 2.0GHz
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