POV-Ray : Newsgroups : povray.binaries.images : It's 1:30am, I'm drunk, and isosurfaces are way cool... : Re: It's 1:30am, I'm drunk, and isosurfaces are way cool... Server Time
8 Aug 2024 10:22:52 EDT (-0400)
  Re: It's 1:30am, I'm drunk, and isosurfaces are way cool...  
From: Anthony D  Baye
Date: 30 Jul 2005 12:13:22
Message: <42eba722$1@news.povray.org>
Mark Birch wrote:
> I picked up this terrific light fitting from a sparky at work, and thought
> it
> would look good in a scene I'm working on.  The base is pure CSG (autocad
> sure
> helps with getting those tangents right) but the zigzaggy bit is cut out
> from a merge using isosurfaces (it's going to be a glass texture later, but
> I want to see what the shape looks like now).  I'm thinking that I will
> plug a whole lot of photons through it when it is finished, then render the
> output as a sort of 'projected through' image map to fake the caustics, or
> it's going to take
> ages to render with radiosity+normals, area lights & focal blur.
> 
> Anyhoo, like I said, I'm drunk & I just wanted to share.
> Will keep you posted on the scene as it develops.
> BTW This community rocks (I love you guys, I really really, ... I need to go
> peee....)
> 
> 
> 
> ------------------------------------------------------------------------
> 
Very Nice,

I have an industrial type scene that could use a fixture like that.  I 
was actually working on one of those red emergency lights in the wire cage.

How thick is the glass at it's thinnest point? (And can you post your code?)

regards,

A.D.B.


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