POV-Ray : Newsgroups : povray.binaries.images : First posting (Sphere and checkers) : Re: First posting (Sphere and checkers) Server Time
8 Aug 2024 12:22:19 EDT (-0400)
  Re: First posting (Sphere and checkers)  
From: Alain
Date: 12 Jul 2005 11:24:27
Message: <42d3e0ab$1@news.povray.org>
Marko nous apporta ses lumieres en ce 2005-07-11 06:32:
> My first post to group.
> 
> Total processing time 111h 31min 43sec
> 
> Q: (See mesh_problem.jpg)
> I created mesh-object (plane with a pit with checker-texture). In bottom of
> the pit, there is circle in texture. Is there any other way to get rid of
> that circle than scaling tecture size?
> 
> 
> 
> ------------------------------------------------------------------------
> 
> 
> ------------------------------------------------------------------------
> 
You can scale the checker pattern verticaly. Checker is an infinite stacking of boxes,
along all 3 
axis. Using something like scale<1,9,1>will stretch those boxes, pushing the boundary
away.

Nice image.

Alain


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.