POV-Ray : Newsgroups : povray.binaries.images : First posting (Sphere and checkers) : Re: First posting (Sphere and checkers) Server Time
8 Aug 2024 12:22:28 EDT (-0400)
  Re: First posting (Sphere and checkers)  
From: Marko
Date: 11 Jul 2005 08:30:38
Message: <42d2666e@news.povray.org>
Mike Williams wrote:
> One method would be to write a pigment function, like this
> 
>   texture {
>     pigment {function {(sin(x*4)+sin(z*4))/4}
>       colour_map {[0.5 rgb x][0.5 rgb z]}
>     }
>   }

Thanks,
I got it working just how I like it with your help.

Also uv-mapping sound promising. I am going to try it with my other project.

-- 
Marko


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